AI Insights · Timothy · July 2024
Top 5 Shoot'em Up Games on Android in South Africa - Q2 2024
Discover the performance trends of the top 5 Shoot'em Up games on the Android platform in South Africa for Q2 2024, including insights on downloads, revenue, and active users.
The second quarter of 2024 saw notable trends in the performance of the top 5 Shoot'em Up games on the Android platform in South Africa. Here’s a detailed look at how these games fared in terms of weekly downloads, revenue, and active users.
Killer Bean Unleashed from Killer Bean Studios showed consistent growth. Weekly downloads started at around 10.7K in early April and peaked at approximately 13.7K by mid-June. Active users followed a similar upward trajectory, beginning at 16.8K and reaching 22.1K by the end of the quarter. Revenue fluctuated slightly, with a peak of $8 in early June.
1945 Air Force: Airplane games by 1SOFT experienced varied performance. Downloads saw significant fluctuations, starting at 13.4K in the first week of April, dipping mid-quarter, then rising to around 11.6K by mid-June. Active users mirrored this trend, starting strong at 85.6K, dipping in May, and recovering to 81.2K by the end of June. Revenue peaked at $1K in early April but saw a decline, stabilizing around $662 by the end of the quarter.
Space shooter - Galaxy attack, also from 1SOFT, had a relatively stable performance in terms of downloads, starting at 4.4K and ending the quarter at approximately 2.8K. Active users remained steady, fluctuating between 32.8K and 37.5K. Revenue saw a gradual decline, peaking at $635 in mid-April and settling around $143 by the end of June.
Galaxy Attack: Shooting Game from 1SOFT showed a steady increase in both downloads and active users. Downloads began at 2.3K and climbed to around 3.6K by mid-June. Active users increased from 35K in early April to 44.1K by the end of June. Revenue also saw a positive trend, starting at $192 and peaking at $473 in the final week of June.
Galaxiga Arcade Shooting Game, another title from 1SOFT, had a varied performance. Downloads fluctuated throughout the quarter, starting at 1.8K, peaking at 4.5K in late April, and ending at approximately 2.1K. Active users also saw peaks and troughs, starting at 5.7K, peaking at 8.9K in late April, and settling at 7.3K by the end of June. Revenue remained relatively low, peaking at $168 in late April and ending the quarter at $134.
Overall, these games displayed diverse trends in downloads, revenue, and active users throughout Q2 2024. For more detailed insights, visit Sensor Tower.